Snowy Tricks

Jolly Club #28

 14,95

Get ready to carve it up! Fresh snow covers the slopes and the competition has begun. As a snowboard instructor, you want to prove you’re the very best this season. Send your students down the mountain, pull off spectacular tricks, and outplay your opponents by sending the right student at the right moment.

Snowy Tricks is designed as a beginner friendly trick-taking game where it’s less of an ‘all or nothing’ system of play. Even if you lose every trick in a round, depending on the cards you’ve played and how you played them, players can still claim prize cards at the end of a round and earn points. Experienced trick-takers will have to learn how not only to win tricks, but how to win them in specific ways, and even lose when needed to score big. This keeps the classic trick-taker skill ceiling high, while still allowing new players to compete with their more skilled friends!

  • 2-5
  • 8+
  • 20
in winkelmand
Snowy Tricks

 14,95

Hoe speel je het spel?

In Snowy Tricks, your goal is to have the most points after claiming six prizes with your Instructor Cards. You do this by playing Student Cards from your hand to win ‘tricks’ and claim Prize Cards. After setting up and dealing the cards, each round consists of three phases.

In the first phase, players reveal a new Trump Card color and can each make a prediction for how many tricks they’ll win that round. This is used to compete for the special Prediction Prize, which can be won every round.

In the second phase, players begin playing tricks using the Student Cards in their hands. The leading player plays a card to set the lead color, and the other players must then also play cards of the lead color if they have them.

Players can always play a card of the round’s trump color instead, which beats the lead color. The highest card of the lead color wins the trick, unless one or more trump cards have been played, in which case the highest trump card wins instead.

There are also special Student Cards that automatically win or lose tricks. The winner of each trick then leads the next one, continuing until players have no more cards in their hands.

In the third phase, players check which Prize Cards they can claim based on the tricks they won that round. Each prize can only be claimed once per round, by placing an Instructor Card underneath the corresponding Prize Card. Remember to check the Prediction Card you played in Phase 1!

If no player has yet played their sixth Instructor Card, deal new cards and begin a new round. Once a player has played their sixth Instructor Card, the game ends. Players total the points shown on their claimed Prize Cards, and the player with the most points wins.

Inhoud
Wat zit er in de doos?

  • 110 cards
  • Dutch rules
  • English rules

At Jolly we love to play games and love the world. And this goes together perfectly! We make our games as eco-friendly as possible. Which means:

  • Biodegradable plastic
  • Biodegradable ink and glue
  • FSC quality mark
  • Production in Europe and CO2 compensation for transport
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Yes, dit spel wil ik hebben!

Past dit spel bij jou?

Zeker doen als:

  • You want to be crowned best of the trick-taking games
  • You're 'totally radical', as the kids say

Geef dit spel cadeau als:

  • You're boring
  • You don't like trick-taking games
€ 9.95
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